It’s a few days into the new year. While the feelings of uncertainty from 2023 still lingers, I set myself a handful of goals going forward to give myself some sense of direction, 8 in fact, though I’ll mostly be focusing on my art-related goals here.

Technical improvement isn’t a major focus this year (I mean, I just did 4+ years of that lol). I think it’s time to focus on more external factors of art, like gaining some stability, pouring more focus into doing it part-time while maintaining the personal side. As well as strengthening skills not directly related to illustration. It’s something that’s fell to the wayside until senior year of college, and now that I’m out of school I think at least for this year I can let these factors overtake direct art improvement.


Finish PC-Mania!

My short webseries! This was launched as part of my senior thesis, but has had multiple hiccups in terms of production. This year I want to smooth out those bumps & be able to wrap it up by the end of this year. The reason I say by the end of this year? My drafts are roughly 40 pages, and even with my other plans for this year I’ll have more time on my hands to focus on comics. So I’m pretty confident I can wrap it up regardless of how it happens.

Launch Support Streams related to my art

This one was inevitable. Even if it’s a goal of part time vs. full time, I want to be able to do art as a career. Meaning I have to have some form of income to be able to continue doing it comfortably. This one will need time to sort-out though since there are hurtles; Notably my overall lack of reach, as well as inflation times.

Lack of reach is likely due to struggling with consistent posting (even reposts & WIPs slip by me), not wanting to completely bend my practices to algorithms, and migrating between platforms. So that one may be harder to sort-out while keeping it fair to my self & my limits. Inflation is tricky. Art is a luxury afterall, and when the cost of living has skyrocketed across the board I don’t blame people for choosing food and rent over art. I’m likely going to keep it to one-time payments & tip jars indefinitely since I don’t want to launch subscriptions in a time where people looking to cancel them to make ends meet. Plus, with my issues with consistent posting, I’m not in a position to be doing subscription-based works & would also like to better sort out my boundaries before even considering (ie: I don’t want anything that could potentially lead to people feeling entitled to my attention).

I still want to try pushing for commissions & freelance, even with a lack of success over the past few years. Though I also want to look more into online shops & tabling since last year, all of the money I made from art was from IRL sales. So it’s a matter finding those events that are original-art & zine friendly (I’m uninterested in monetizing fanart beyond commissions. Fanart to me = Personal art & I’d like to keep it that way). As well as researching more into online shops as a means to get things out there outside of the convention space.

Better-establish OC Lore & Worlds

This one is likely gonna be harder than it sounds. Because on one hand I am excited about these project, but I’ve always struggled with getting ideas-to-paper. While I don’t want to claim much since I don’t have an official diagnosis as of writing, I’m very sure I have ADHD meaning getting down schedules, and getting projects done before I jump to another interest has been a long-term struggle. It’s part of what hampered PC-Mania & reach, and hampers my ability to put more info about the projects I’m working on & are excited about (hell last year, I think I ended up drawing Io way more than art for said projects…).

I don’t know if there’s any “ADHD-friendly guides to maintaining projects before you forget them” out there (I’d argue most project guides & tips I’ve seen don’t consider it), so I’m pretty sure I’m on my own in this department. Currently I’m thinking about leveraging my website for this since it’s meant to be a work archive as is, and even if progress is inconsistent it’ll at least give me a central hub to link back to.

If you are curious, the main one I want to establish is Doverhill! It’s where a PC-Mania takes place for reference, and it’s set in modern times in the fictional town of Doverhill MA. Perfectly normal, except for the occasional paranormal encounter. The main cast that has to deal with them are a group of friends & neighbors who live in an apartment complex together. Story-wise it’s an episodic comedy about the sheer absurdity that is life. Even if it’s not a hard world-building project, it deserves a central hub to link back to.

The other one I’m debating on is Fang and Iron, a dark-sci-fantasy world building project about demon-hunting androids. But I think it needs more time in the oven, and I don’t plan on making it a main focus for a long time.

Learn Blender for making assets & Blocking

I’ve thought about the other skills I’d like to strengthen & learn for future projects, notably writing skills, drawing mecha, desktop publishing software, and 3D. But I picked learning 3D, since I feel like this one will have a ton of versatility in terms of making references for myself. If you’re wondering using 3D assets for references is extremely common, especially within the world of comics where you need to re-draw backgrounds and props. So having knowledge on how to block out scenes in blender will help massively in the long run, especially when my schedule starts filling up again.

(now I just need to finish that donut)

Shorter Comic Project?

I’m considering this one optional, but if I can squeeze in another smaller 8-16pg comic or zine along the lines of 9:15 Slushie I’d like to. I have an Idea I want to do for it (an idea that existed before 9:15 slushie did!) so the next step is carving out time to make it happen


Those are my main art goals of 2024. For the other 3 main resolutions of mine, I’ll list a short summary of those instead: